This paper relies on 1 prerequisite mathematical and architectural foundations.
Few-shot in-context learning (ICL), the capacity of a model to infer abstract patterns from input-output examples provided in its prompt and apply them to new inputs, has been extensively studied in large language models trained for next-token prediction on human text. Recently, few-shot ICL has been demonstrated in autoregressive genomic models as well. This raises a question: does ICL emerge broadly across domains, and if so, what common structure is shared? To address both, we develop a controlled cross-modality framework that instantiates the same task suite in a variety of modalities to test what we call the Convergent Emergence Hypothesis: the idea that few-shot ICL, when it emerges, shares a common cross-modality difficulty profile - i.e., tasks that benefit from ICL in one modality tend to benefit in others. We show that paired-mapping ICL emerges across six modalities (language, genome, integer sequences, time series, images, and proteins), surpasses controlled baselines, and has correlated per-task effects across five of them. Together, these results provide support for the Convergent Emergence Hypothesis in some modalities, but not all.
Addresses critical efficiency and scalability bottlenecks in modern computing systems, providing concrete empirical evidence and reproducible designs.
Few-shot in-context learning (ICL), the capacity of a model to infer abstract patterns from input-output examples provided in its prompt and apply them to new inputs, has been extensively studied in large language models trained for next-token prediction on human text.
To address both, we develop a controlled cross-modality framework that instantiates the same task suite in a variety of modalities to test what we call the Convergent Emergence Hypothesis: the idea that few-shot ICL, when it emerges, shares a common cross-modality difficulty profile - i.e., tasks that benefit from ICL in one modality tend to benefit in others.
Recently, few-shot ICL has been demonstrated in autoregressive genomic models as well.
Trade-offs between peak accuracy and memory overhead remain under investigation across diverse hardware environments.
We introduce StepAudio 3 Music, a large-scale, long-form music generation model that supports explicit musical planning and open-domain text-controlled generation. The StepAudio Music Tokenizer represents audio as a 50-Hz stream from a 65536-entry single codebook, using semantically informed self-supervised and multi-task training to preserve musical structure and reconstruction-relevant information. A flow-matching diffusion Transformer (DiT) predicts continuous StepAudio VAE latents, which our VAE decoder converts into 48-kHz audio. This discrete-continuous design is guided by comparisons of single-codebook VQ, Semantic and Acoustic RVQ, and different DiT configurations. For explicit planning, a Mixture-of-Experts autoregressive model uses ABC notation to produce an intermediate arrangement plan (ABC-CoT) before predicting music tokens, making harmony, rhythm, and melodic structure part of the generation context. A progressive training curriculum and supervised fine-tuning support song and instrumental generation, accompaniment generation from dry vocals, and cover-song synthesis for up to 5 minutes and 30 seconds. With reinforcement learning via direct preference optimization (DPO), the final model achieves the highest AudioBox Content Enjoyment, Content Usefulness, and Production Quality scores and the highest MuQ-MuLan similarity among the evaluated systems, with competitive SongBench results. On the preliminary Artificial Analysis Music Arena Vocals leaderboard, it obtains a Quality Elo of 1105, behind only Suno V5.5 and Mureka and ahead of Suno V5, MiniMax models, and other systems. Audio demonstrations are available at https://stepaudiollm.github.io/step-audio-3-music.
Interactive video world models must maintain broad scene context under camera motion while producing high-fidelity observations with low latency. Existing approaches face a representation trade-off: perspective models operate on local views and must preserve off-screen content over long rollouts, whereas broader spatial coverage is typically obtained by synthesizing full-sphere videos or constructing explicit 3D representations. Motivated by the complementary roles of global context and selective local acuity in visual perception, we present AlayaVista, a camera-controllable streaming video world model that decouples panoramic world evolution from perspective observation synthesis. Given a single perspective image, AlayaVista constructs a 360-degree scene prior using a pretrained panorama expansion model and then evolves the scene as a camera-conditioned panoramic latent state. A latent viewport renderer maps this state to the requested perspective video latents, while a perspective refiner restores details, suppresses artifacts, and performs super-resolution. To support efficient streaming, we adapt the panoramic generator to chunk-autoregressive generation and distill both panoramic generation and perspective refinement into few-step processes. To provide the supervision required by this design, we construct MUGEN, a large-scale real-world panoramic video dataset containing 1,318 hours of videos at resolutions of at least 4K, together with rich semantic and geometric annotations.